howfishthink
Sonar Trainer · Calculator

What speed should I drive to get arches?

Arches form because the boat passes over a fish. Too slow and the arch spreads into a flat line. Too fast and the fish is in the beam for less than a ping or two — a dash, or nothing. There is a speed window for every depth and cone angle.

Arch duration = 2 · depth · tan(cone/2) / speed. At 20 ft, 20° cone, 2 mph: arch is 2.4 s — a clean arch. At 0.1 mph it stretches to 48.1 s and flattens. At 8 mph it collapses to 0.6 s — 9 pings, a short dash. The ideal window for that setup is 0.80–9.6 mph.

Speed window—
——
Arch duration at this speed
2.4 s36 pings at 15/s
Minimum speed for arch
0.80 mphbelow this = stretched line
Maximum speed for arch
9.6 mphabove this = dash or nothing
Result at current speed
arch
What this means

At 2 mph the fish is in the beam for 2.4 s — 36 pings. That is enough columns to draw the rise and fall of an arch.

Where the window comes from

The arch-duration formula follows directly from the geometry:

arch seconds = 2 · depth · tan(cone/2) / (speed × 1.467 ft/s per mph)

The numerator is the full width of the beam footprint at the fish's depth — the distance the boat travels while the fish stays in the beam. Divide by speed and you get duration in seconds. Multiply by 15 pings per second and you get the number of columns on screen.

Two limits define the window:

Ideal speed window by depth and cone

The range of speeds that produce an arch between 0.5 s and 6 s, for a fish directly under the track. A fish off to the side has a narrower beam chord and needs the slow end of this range.

Ideal boat speed range in mph for clean arches, by fish depth and cone angle
Depth12° cone20° cone30° cone40° cone60° cone
8 ft0.19–2.3 mph0.32–3.8 mph0.49–5.8 mph0.66–7.9 mph1.0–12.6 mph
12 ft0.29–3.4 mph0.48–5.8 mph0.73–8.8 mph0.99–11.9 mph1.6–18.9 mph
20 ft0.48–5.7 mph0.80–9.6 mph1.2–14.6 mph1.7–19.9 mph2.6–31.5 mph
30 ft0.72–8.6 mph1.2–14.4 mph1.8–21.9 mph2.5–29.8 mph3.9–47.2 mph
50 ft1.2–14.3 mph2.0–24.0 mph3.0–36.5 mph4.1–49.6 mph6.6–78.7 mph

Arch duration by depth and speed (20° cone)

Seconds in the beam for each combination. Under 0.5 s is a dash. Over 6 s flattens into a line. Bold entries are in the ideal window.

Arch duration in seconds by fish depth and boat speed, at a 20° cone
Depth0.5 mph1 mph1.5 mph2 mph3 mph5 mph
8 ft3.8 s1.9 s1.3 s1.0 s0.6 s0.4 s
12 ft5.8 s2.9 s1.9 s1.4 s1.0 s0.6 s
20 ft9.6 s4.8 s3.2 s2.4 s1.6 s1.0 s
30 ft14.4 s7.2 s4.8 s3.6 s2.4 s1.4 s
50 ft>20 s12.0 s8.0 s6.0 s4.0 s2.4 s

Bold = ideal arch range (0.5–6 s). Blanks outside the window show as lines or dashes.

Deeper fish need slower speeds

Depth and cone both appear in the numerator of the formula. Doubling the depth doubles the beam footprint, so you need to go half as fast to keep the same arch duration. A fish at 40 ft needs half the speed of a fish at 20 ft to get the same mark.

Wider cones also increase the footprint. A 40° cone at 20 ft has a footprint of about 15 ft. A 20° cone at 20 ft has about 7 ft. Switching from a 7-ft to a15-ft footprint nearly doubles the arch duration at the same speed.

What if the fish is moving?

The formula uses relative speed — boat speed minus fish swim speed, both in the same direction. A fish swimming away from you at 1 mph while you travel at 2 mph gives a relative speed of 1 mph: the arch lasts twice as long as if the fish were stationary. A fish swimming toward you at 1 mph gives 3 mph relative: the arch is two-thirds as long.

The arch simulator has a fish-swim-speed slider so you can see this directly.

What this leaves out

More from the sonar model